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No localization has been announced. Players command a maximum party of five with the party members changing in each episode. The game uses a job system as a base of its battles.

Each episode introduces a new job, which is unlocked after completing the episode. Similar to other titles with the job system, the jobs level up through the acquisition of Ability Points , however, each job is initially capped at level 3.

For the player to further develop a job, they must increase the maximum job level available at any time through the use of Job Points that are given at set intervals as well as through exchanging Moogle Coins, although this is done only at the end of the game. Each party member is given a total of 69 Job Points through the game and each job has a maximum level of 20, therefore needing 17 Job Points to fully develop a job. Once a job levels up, the party member learns abilities or increases the stats of that character for that job.

Abilities learned this way can allow a character to mix the abilities of some jobs, equipped using a number of slots available per each job, which increases at higher job levels. After reaching a certain point in the game, Fusion Abilities are unlocked. When there are two abilities which can produce a new ability, the ability can be used during the battle.

All Fusion Abilities cost MP. In an age long past, the world was suffocating under the crushing grip of war. Only the efforts of the idealistic Avalonian Empire were enough to bring the warm embrace of peace to the land and lead it toward a new age of prosperity.

Long ago, there was a great world war ended by the efforts of the Avalonian Empire. In the present, two groups of youths meet: a group from a small, peaceful country, and a group from the harsh northern mountains riding an airship.

When they meet the Crystals give off a burst of light around the world, "and the world heads to light and darkness". Each group loses two of its members and gains two new ones from the other group.

In the country of Lux , Sol and his friends, Glaive and Diana , meet with Aigis , who has returned from his expedition. Aigis is summoned to Castle Lux , and the others follow. Aigis is asked to investigate a strange occurrence with Lux's Crystal.

Talking Aigis into letting them join him, Sol's party meets a mysterious man named Elgo who is heading for the Crystal's temple to investigate as well. When they reach the temple, a Guardian Beast attacks them and tries to destroy the Crystal it was supposed to be protecting.

Four strangers appear with the intention of stealing the Crystal, as many around the world realize something strange is about to happen. Sometime prior to the events of the prologue, an Avalonian airship commanded by Cid arrives at a refugee camp in Harmonia , and escorts three prisoners named Nacht, Alba and Dusk.

On the airship, they meet another prisoner called Sarah. Cid orders the four to steal Lux's Crystal. They reach the temple as Sol and his friends are being defeated by the Watchbeast. Though Nacht's group defeats the guardian, the damaged Crystal shatters, dividing the world between light and dark. After the temple collapses, Sol and Aigis are separated from Glaive and Diana and find themselves joined by Sarah and Dusk.

Shards of the Crystal grant the four new jobs. Also with them is Elgo, who explains they are the Warriors of Light, the Crystal's chosen ones. Accompanied by Elgo and Aigis who needs to report what has occurred, the Warriors of Light find Lux consumed by a darkness. Sol accuses Sarah and Dusk of it, as the latter reveals they were sent by Avalon.

Sol cannot believe it, as Aigis advises they go to the Kingdom of Liene and rest at an inn. During the night, Aigis hears Dusk talking to someone via Whisperweed. Next morning, as the party ventures for Castle Liene , Sol remains unconvinced until Sarah reveals she hails from the Kingdom of Burtgang that was allied with Avalon before being betrayed.

After freeing the prisoners, deciding to reach Avalon, the Warriors of Light sneak on-board an Avalonian airship and capture it. They are attacked by Baugauven of the Four Generals with Elgo critically wounded in defending them. A group of wyverns appears and overwhelms the Imperial soldiers, forcing Baugaven to flee. Dying, Elgo tells the party he is proud he could protect them, as he steers the airship to crash far away from any settlement. Sol's party land in a forest and make their way to Deist , a town where Dragoons once resided.

Along the way, the group is attacked by a dragon before a mysterious dragoon, Barbara , stays the creature's attack and takes it away. They find Deist under the Empire's control, and Sol's party meets a former dragoon named Ricard and an elderly woman named Ebba, who speak of the daughter of their leader Abel , who mysteriously disappeared after her father's death.

Sol and his allies learn of the Empire's plot to poison the surviving dragons and seek Dragon Grass , a plant that can neutralize the poison, and venture into Dragon Valley to save the dragons. Being distrustful of humans, Barbara attacks them to keep them away before the party pursues her into Dragon Roost.

Though they try to explain themselves, Barbara refuses to listen as she goes to Highwind Tower where Ceres , her father's drake and closest thing to a mother, is to lay her egg. As they notice the Empire's warship over Highwind Tower, the Warriors of Light convince Barbara to let them help her cure the sick dragons.

After reaching the top of the tower, Barbara nearly dies to feed Ceres the last of the Dragon Grass. Vata of the Wind, one of the Four Generals, appears and heals Barbara before fighting the party. Ceres lays a dragon egg at the expense of her life. Vata feigns unconsciousness, waiting for the Deist Crystal to manifest from Abel's Spear before falling back to Cid's ship, where he scoffs at the man's threat of a military trial. Finding themselves in a world of perpetual night, Nacht's group travels to Mt.

Verde and decide to head for the World Tree Yggdrasil , home to the Elves. Heading into the Mazewood , noticing an Imperial warship reaching Yggdrasil, the four camp for the night before meeting a mysterious old man who takes them to Alfheim.

The party hear rumors of Yggdrasil having withered after the ruler of the land, King Freyr , accepted Imperial rule. The party meets Prince Adrian who ponders his father's strange behavior for the last few days.

In the throne room the party encounters the king. The Crystal shards radiate and show the king's true form to be Asmodai of the Earth, one of the Four Generals of Avalon. The old man is revealed to be Freyr , who was robbed of his sight and memories when he refused to submit to the Empire. Freyr and the party fight Asmodai, forcing him to flee. After unleashing all his energy in the fight, Freyr falls over and his wife and son witness him pass away.

One of Yggdrassil's seeds, a Crystal shard, instills the party with Freyr's spirit and grants them the power of a Ranger. After saying goodbye to Ricard and Barbara, the Warriors of Light ride a dragon to the port town of Capo plagued by pirates.

The party defeats the pirates and confront their captain Bikke. At Pirate Hideout the party defeats Bikke who names Sol their new captain. The pirates leave Capo and bring the party to Rusalka. In Rusalka, the party hears rumors of a missing bard and Avalon soldiers hiding in the mountains. After investigating Mt. Rusalka they find a soldier who can transform into a monster.

After defeating him the party goes to sleep in Rusalka. At night Sol wakes up and hears an enchanting voice that turns out to be a singing frog who runs away when he sees Sol staring at him. The next day Sarah transforms the party into frogs so they can search for the singing frog. They find him in the sewers and he introduces himself as Eduardo , the missing bard. He wanted to meet the mermaid he saw at night and sought help from a sea witch who turned him into a frog instead.

The party helps Eduardo by going to the temple of water, where the witch is keeping the mermaid prisoner.

They find a bottle of bubbly water after saving a fairy caught by a merchant. The bubbly water lets them breathe underwater so they can go to the water temple. They meet the mermaids who tell them they turned into mermaids after the temple made their wish come true.

They find Edna , the mermaid Eduardo was looking for, who tells Eduardo she is his mother. The sea witch appears telling them holding Edna was a trap for the Warriors of Light. She is another general of Avalon, Styx of the water. The party defeats her and she runs. Edna and Eduardo talk and she explains how she became a mermaid after her son got sick and she wished for his health. Mother and son reunited, Edna breaks the frog spell on Eduardo. Edna's tears of joy became a Crystal and the party is granted the power of the Bard.

On their way out of the temple, Styx attacks them but gets bombed by Bikke's ship. The party escapes to his ship and says goodbye to Eduardo who will travel the world bringing joy with his music. The Warriors of Darkness receive a letter of introduction for the dwarven elder from Queen Silk. Prince Adrian gives them a ride on the back of a giant gryphon who brings them to the land of the dwarves.

The party passes through a dark forest where they see the ghost of a man in black armor. The dwarves don't trust the Warriors of Darkness, suspecting them to be Imperial spies, but this gets cleared up after giving the letter of introduction to Kokkol , the dwarven elder. He orders the party to pass through the Cave of Dread and Mt.

Falgabard , to Castle Falgabard , which was attacked by the Empire. At the Cave of Dread the party fights monsters that can only be defeated by magic. They fight Hecatoncheir who keeps on regenerating. An individual in black armor appears during the fight and helps defeat the monster. He introduces himself as Graham the Dark Knight.

He leads them to Castle Falgabard, only to find the people of Falgabard perished and turned into ghosts who speak of the war with Avalon and how they were defeated with airships. They curse the traitor Sigurd , who was on an emissary mission during the attack. He left his son Nacht behind, his fate for the ghosts unknown.

In the basement of the castle they find a band of plundering brigands who run from the party only to be shot by Imperial soldiers. The party follows the soldiers to Mt. Gulg , a volcano full of precious minerals. Avalon attacked Falgabard to get the volcano's resources. The party sneaks to the core of the volcano and destroys the Imperial machines.

On their way out they are ambushed by Baugauven, who remembers Graham and asks why he isn't dead. Graham fights the general alone and vanquishes him with Zantetsusen. The party is safe from the Empire and asks who Graham really is. He tells them how he and Sigurd fought against Baugauven during the attack on Falgabard.

Sigurd was killed and asked Graham with his dying breath to protect his son. Graham, trying to avenge his friend, was killed by Baugauven only to leave the promise to his friend behind in his sword.

Graham's soul lived on in his sword who used the armor of Sigurd as his vessel. Graham returns to the party as a talking sword and gives Sigurd's armor to Nacht. The sword and the armor make a Crystal appear that gives the Warriors the power of the Dark Knight. Sol and party bid farewell to Eduardo and go on board with Bikke, and on their voyage spot an Imperial airship and follow it.

Aboard the airship Cid talks with Dr. Lugae about his newest invention, a robot called Argy. Cid wants to use it for war, much to Lugae's dismay. During the discussion the robot falls overboard. Sol and party arrive at Mathel , a small village that subsists from lumber. They send the pirates home and investigate the woods of Ashmonte.

In Ashmonte, they find the Empire's search parties. The party splits up in a team of Sol and Sarah and a team of Aigis and Dusk. Sol and Sarah discover the fallen robot Argy who awakens and is devoid of memories, so Sol takes the Argy with them.

On their way to the other team, they name the Argy and it starts calling Sol and Sarah father and mother. In the meantime Aigis confronts Dusk with his suspicions towards him. Dusk says he isn't an Imperial spy, but he can't explain who he works for yet. The teams regroup and take Argy with them to Fabrica as they heard rumors the Empire is working on a huge battleship near this city. In Fabrica they help Argy recover some memories with the help of a flower and a doll.

The next day they travel to the Fabrica Cave , which is used for the fabrication of the Heliogalapus. They confront Vata and board the unfinished Heliogalapus. At the core of the battleship they meet Dr. Lugae who is happy to see his beloved creation again. Cid says Lugae created Argy after the image of his deceased daughter and tries to reprogram Argy into destroying the Warriors of Light to no avail.

Gigantuar - resetting? What does "casts comet when used" mean? Build 1 Answer What does the "Pink Tail" do? Side Quest 1 Answer What is the level cap? Main Quest 3 Answers Is there an active save file editor for this game? General 1 Answer. Ask A Question. Browse More Questions.

Keep me logged in on this device. Forgot your username or password? Is it a limited resource? Or will I eventually be able to get enough to master whatever I want on whoever I want. User Info: SlimeStack SlimeStack 9 years ago 4 Due to the discovery of at least one challenge dungeon being removed, the amount of Moogle Coins available has naturally changed and I don't know if the treasures have been relocated.

User Info: Doomerang Doomerang 9 years ago 7 From: SlimeStack Due to the discovery of at least one challenge dungeon being removed, the amount of Moogle Coins available has naturally changed and I don't know if the treasures have been relocated.

User Info: Shadowman Shadowman 9 years ago 9 So wait, you cant just level up your jobs through battles? Latest Update Introduces Cloud Saves. Dance of Veils - Missable? Side Quest. How do I activate Final Heaven?

Screenshots iPhone iPad. Description In addition to enhanced graphics and sound, this smartphone version also marks the title's overseas debut. Aug 2, Version 1. Ratings and Reviews. App Privacy. Size Category Games.

Compatibility iPhone Requires iOS 9. All Rights Reserved. Price Free.



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